No Rest for the Wicked has the Bones of a Great Game
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I went into No Rest for the Wicked having avoided most previews, and that worked in its favor
I haven't spent more than a few hours with No Rest for the Wicked yet, but it already feels like something special, and I wholeheartedly believe Moon Studios made the right call with an early access launch.Looking at the Steam reviews, this may be a bit of a hot take, but I'm not afraid to say it: No Rest for the Wicked could very well be the 'big refresh' that Soulslikes (we're in dire need of a proper name for these) have been needing for a while. Mainly because it's both a ruthless follower...
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No Rest for the Wicked: Best build for Cerim’s Crucible
Cerim's Crucible in No Rest for the Wicked is incredibly challenging, so here is the best build to use if you want to get through it.
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No Rest for the Wicked CEO Praises Early Access, Calls on Sony and Nintendo to Embrace It
No Rest for the Wicked's creative director Thomas Mahler has come out strongly in favor of Early Access, even exhorting Nintendo and Sony to embrace it.Read this article on TechRaptor